
More Videogames Should Be Like This
The lack of any apparent imagination in modern videogames is something that regularly irritates me. Remember when games used to be about things like bandicoots travelling through time to defeat an evil scientist who wants to turn the world's population into rodents? Nowadays, it seems that most games are designed using a Venn diagram that looks something like the following:
The result is a slew of videogames that are, quite frankly, really, really dull. There's only so many times I can shoot a terrorist from behind a conveniently chest-high crate before my brain begins to slowly stagnate.
This is a game called Octodad. It's about an octopus pretending to be a human, who has to look after his family without them finding out that he is, in fact, an octopus. This is BRILLIANT idea for a game. It's exactly the sort of thing no one would ever think of, and therefore exactly the sort of thing that makes a great videogames concept.
Why can't major developers show this degree of creativity when coming up with ideas for games. Must we always be shooting men from behind chest-high cover? Why can't we sometimes experience the familial strife of an octopus pretending to be human, or, I don't know, a badger who's been surgically attached to a lawnmower and has to defeat the Kind of the Zeppelins? There's a game I'd buy in a heartbeat over yet another instalment in the Call of War: Shooting Men franchise.